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4.P: Capstone

Introduction

Build an app that solves a problem you have using any technologies. Rocket encourages you to use at least 1 technology you have not used before. Rocket expects you to justify your technology choices and articulate tradeoffs between available options. This project can be done individually or in a group.

Requirements

You are free to build any app with any technologies. This app must have at least the same level of complexity as those for P2 and P3. If in doubt, ask your section leader.

App

  1. 1.
    Unit testing for non-CRUD logic in the backend
  2. 2.
    Continuous integration that runs unit tests on pushes to GitHub

Other

  1. 1.
    Deployment to internet
  2. 2.
    Naming, casing and commenting best practices
  3. 3.
    Git commits for each feature with descriptive commit messages
  4. 4.
    App description in README with user stories and low-fidelity wireframes (if relevant)
  5. 5.
    Instructions in README to run app

Ideas

Solve a problem you have with 1 or more new technologies. Past students have built web apps, mobile apps, data visualisations, worked with blockchain, graphics, machine learning. Follow your interests, and consider how you might present this project to target employers for a job. If you are keen on working in a specific industry, consider building a project related to that industry.
If you wish to build an app that involves real-time location tracking in a virtual world, consider using Socket.IO over Firebase for lower latency. If you wish to build an app that involves live-streaming video or audio, consider using WebRTC, the technology used by Zoom, Google, and Facebook for their video-conferencing apps.

Timeline

You will have almost twice the amount of time for your capstone than other projects. Consider using the first days to experiment with new technologies before deciding on an idea and tech stack.
Project Day
Checkpoint
Feedback
1-3
Ideation phase 1
Post project ideas in Slack for feedback
SL to review ideas and share feedback
4
Ideation phase 2 Create planning docs: user stories, wireframes, kanban board
SL to review planning docs and share feedback
5-7
-
-
8
MVP deadline Users can complete the primary user story
SL to review code in GitHub, share feedback
9-13
-
-
14
Feature freeze
No new features, focus on polishing existing features and code to be presentable
SL to review progress and share post-feature-freeze suggestions
15
-
-
16
Project presentations
Practise explaining your work to others. Other batches will join and we will celebrate each others' hard work.
SL to review code in GitHub, share feedback in 30-minute post-mortem meeting
17
Demo video Record a demo video for employers and the public, embed in README

Setup

Feel free to use setups from past projects or a completely new setup depending on the technologies you are using.

Deployment

Please deploy using any deployment tool that makes most sense for your app. Feel free to try new tools that we have not used before in Bootcamp.

Submission

Add your Project 4 repo link to the Rocket Bootcamp Projects spreadsheet in your batch-specific sheet. Feel free to review past student projects in previous batches' sheets.